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Halo: Reach the publisher has brought 200 million dollars per day

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Fantastic shooter Halo: Reach the first day of sales collected revenue of $200 million, reports 1UP. Vice-President of Microsoft Game Studios Phil Spencer (Phil Spencer) said that the launch of Halo: Reach became the most profitable in the entertainment industry for 2010.

Halo: Reach the publisher has brought 200 million dollars per day

Shooter also set a record for number of players simultaneously in the online service Live. Earlier this achievement belonged to Halo 3. Exact figures were not named, but it is known that in Halo 3 played over a million people simultaneously, and in beta Halo: Reach the day of its launch – 1,2 million.

Video Game Halo: Reach, which is exclusive to the Xbox 360, went on sale on September 14 in North America, Europe and Australia. Sales of games in Russia will start on September 16 at 18:00 in the shop “M. Video” in the shopping center, Metropolis. This is the last part of the series, was working studio Bungie. Even before the completion of the game studio has signed a ten-year partnership agreement with a publisher Activision.

The events of Halo: Reach occur shortly before the first part of Halo, published in 2001. Total in the series for nine years, was released four first-person shooter and a real-time strategy.

In Halo: Reach demonstrates the struggle of people and aliens, covenants for the planet called Reach. The main character – a soldier with the call sign “Noble Six”, included in the squad Noble Team. The detachment is staffed mainly Spartans, genetically modified super-soldier.

Halo: Reach Live-Action Trailer view online

Halo: Reach “Birth of a Spartan” Live-Action Short

Halo: Reach Campaign Trailer

Halo Reach Developer Walkthrough

Halo: Reach Launch: Mr Sark’s Forge World Flythrough online





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